Trigger Tutorial

Triggers is a mode that came with scripts after the 0.37.1. It is found within the developer mode.

Triggers can vary in different ways or you can do something really more advanced than anybody have seen before.

Understanding Different Functions
- Events are known as the "Cause" of the trigger. Once if the event has happened, it will continue to the Condition and finally Action. - There can be multiple events and once one of them is satisfied, then it will go down the path again.
 * Events

- These are not included mostly, however they do give some info. If you click the info button at the right of the Event Trigger, there will be Parameters. Parameters mean what kind of entity will be affected. And here they are
 * Parameters

and more...

- Conditions is as it says. Before the action takes place, you must know that the conditions must be related for the event. However, if you are an inexperienced developer, you may find some things not working properly.
 * Condition

- The final thing that will happen once all conditions and events are fulfilled. There are many actions, but some can break the game in many ways. However, there are triggers that can break or even perhaps crash your game. Best you do it on an experimental world before moving it.
 * Action

- Trigger sets is a customizable set where you can arrange or disarrange triggers. Think of it as a mini storage. Each set contains about 20 triggers at max, and the max limit for sets is 10. So you have around 200 triggers to use.
 * Trigger Sets

- This is a minor change, this will appear at the top of the Event Bar. Here you can add notes on what this event does or find anything special about it.
 * Trigger Notes

- You can edit the events, conditions, and the actions of your choice. You can insert a new trigger between the trigger you inserted and the next trigger. Or you can click on the bar and you can change what it does. You can also move triggers up or down to either make it the first priority, or the last.
 * Editing Events, Conditions, and Actions'

- Sometimes you may see Blue, Orange, or Red. These have different meanings and can be also found at the Parameters at the bottom.
 * Different Colored Texts

Trigger Guide
- This guide will show you how it works. This pathway is how it works. Once every thing has been filled it will work, there are many things you can do to affect the game, whether if your intention is to break the game or you want to entertain people, it is your choice! For example : It is not very simple nor easy, but you will understand more. And that's all for now!
 * Event > Condition > Action

If you have anything to add then you can edit this page and it would be very appreciated for the Mini World community. Thank you!